Isaac 2600
A downloadable game for Windows
Demake of Edmund McMillen and Florian Himsl's Binding of Issac.
About
Project created for our final year Commercial Game Development module, demaking a game in Unity as part of a one-week game jam.
The group chose to demake the Binding of Issac. To build this, the group constructed a procedurally generated level with standard rooms, a treasure room for character upgrades, and a boss room that scales with difficulty the further the player progresses.
Controls
W, A, S, D - Movement
Space - Fire
Known issues - Enemy attacking
Standard enemies have some issues regarding colliding with the player
Attacking the player will not inflict damage but knock back the enemy across the screen
Developers:
Jay Hutter:https://mr-jay.itch.io
Ramy Abousaif:https://ramybro.itch.io/
Joshua Beard: https://jjcbeard.itch.io/
Charlie Blaise
Quinn McNeil
Wojciech Chmielewski
Jamie Stevens
Status | Released |
Platforms | Windows |
Authors | Joshua Beard, RamyBro, Jay Hutter |
Genre | Action |
Tags | 2D, atari, Demake, Pixel Art, rouge-like |